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PETA: "When They Came For Us" - AI-driven Immersive Experience

Demodern GmbH

PETA: "When They Came For Us" - AI-driven Immersive Experience

Credits

Title

PETA: "When They Came For Us" - AI-driven Immersive Experience

View the work

Entrant

Demodern GmbH

Website


Team

Pascal Georgotas
Producing
Demodern

Ramona Schurr
Experience Direction
Demodern

Daniel Kürsten
Creative Engineer
Demodern

Vivien Schulze
Art Direction
Demodern

Stefan Müller
Q/A
Demodern

Sasho Lazeski
3D Art
Demodern

Neele Rittmeister
Design
Demodern

Alexander El-Meligi
Creative Direction
Demodern

Christian Coslar
PETA

Aileen Wilke
PETA

Jobst Eggert
PETA

Jakob Willenbrok
PETA

About Public Service & Social Impact

Games that promote awareness around a societal cause, affect the learner's perspective about a social issue or otherwise encourage real-world social action. Issues can include health & wellness, sustainability, climate, diversity, equity & inclusion, huma

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