Fabrique & Q42
Fabrique & Q42
Nanet Beumer
Head of Digital
Rijksmuseum
Rijksmuseum
Peter Gorgels
Manager Digitals Products
Rijksmuseum
Rijksmuseum
Chris Dijkshoorn
Head of Collection ICT
Rijksmuseum
Rijksmuseum
Matthijs Klinkert
Strategy & Account Management
Fabrique
Rijksmuseum
Laurens Dortland
Project Management
Fabrique
Rijksmuseum
Chin-Lien Chen
Design Director
Fabrique
Rijksmuseum
Ruben van Bambost
UX Lead
Fabrique
Rijksmuseum
Anna Offermans
UX Director
Fabrique
Rijksmuseum
Kihyeon Kim
Visual Designer
Fabrique
Rijksmuseum
Jan Jouke Harms
Strategy & Account Management
Q42
Rijksmuseum
Erwin Verbruggen
Project Management
Q42
Rijksmuseum
Jasper Kaizer
Project Management
Q42
Rijksmuseum
Sander van Wickeren
Software Engineer
Q42
Rijksmuseum
Danny de Jong
Software Engineer
Q42
Rijksmuseum
Wouter van Drunen
Software Engineer
Q42
Rijksmuseum
Bart Kiers
Software Engineer
Q42
Rijksmuseum
Marnix Massar
Software Engineer
Q42
Rijksmuseum
Layla Hoogeveen
Web Development
Q42
Rijksmuseum
Len Verstijnen
Web Development
Q42
Rijksmuseum
Lisa Klein
Front-end Engineer
Q42
Rijksmuseum
Djimo van Berlo
Front-end Engineer
Q42
Rijksmuseum
Joris Bruil
Data Science
Q42
Rijksmuseum
AI-powered projects that promote or feature art, culture, and events including art galleries, architecture and design, dance, museums, music, painting, photography, popular and Internet culture, sculpture, concerts, festivals, sporting events, tours, etc. AI should play an important role - projects should be built with, made better or significantly enhanced by the use of AI. Platform agnostic.
UX and experience design of an AI project. Experiences should serve as an industry benchmark for best practices through the use of the most current, innovative, and advanced application of artificial intelligence.