Carrie Ray-Hill
Lead Producer, Content
iCivics
Louise Dubé
Executive Producer
iCivics
Anne Richards
Executive Producer
iCivics
Kelly Whitney
Chief Product and Partnerships Officer
iCivics
Kristen Chapron
ELL Project Lead
iCivics
Taylor Davis
Senior Curriculum Developer
iCivics
Matt Osber
Director of Technology
iCivics
Lyubo Dopchev
Web Developer
iCivics
Emma Humphries
Chief Education Officer
iCivics
Sue Meehan
Chief Operating and Financial Officer
iCivics
Amber Coleman-Mortley
Director of Social Engagement
iCivics
Aileen McQuillen
Senior Marketing Manager
iCivics
Patricia Leslie-Brown
Manager, CivXNow Projects
iCivics
Molly Morrison
Chief Development Officer
iCivics
Gabriel Neher
Development Associate
iCivics
David Buchanan
Director of Field Analysis and Research
iCivics
Molly Launceford
Curriculum Assistant
iCivics
Lora De Salvo
Curriculum Associate
iCivics
Kate Flanagan
Executive Assistant
iCivics
Iñigo Javaloyes
Spanish Editor
iCivics
Alex Stone
Account Manager
Filament Games
Liam Craffey
Lead Producer
Filament Games
Kenny Green
Producer
Filament Games
Lilly Arredondo
Producer
Filament Games
Colin Skinner
Game Designer
Filament Games
Darrick Reath
UX Designer
Filament Games
Terra Lauterbach
Lead Game Engineer
Filament Games
Allison Salmon
Game Engineer
Filament Games
Chenya Chang
Lead Game Artist
Filament Games
Yotty Kim
Game Artist
Filament Games
Brian Czech
Quality Assurance Lead
Filament Games
Georgia Adkins
Quality Assurance
Filament Games
Austin Smythe
Quality Assurance
Filament Games
Josh Bartels
Sound & Video Engineer
Filament Games
Games that promote awareness around a societal cause, affect the learner's perspective about a social issue or otherwise encourage real-world social action. Issues can include health & wellness, sustainability, climate, diversity, equity & inclusion, humanitarian action, and responsible technology.